Guild of Engineers (V)
Goal:
End their reliance on the Starsmith Guild for logistics support
Status:
+0
Jobs:
0
One of the Hegemonic High Guilds, responsible for resource acquisition, cybernetics, tech advancement, and research.
Turf
- SB-176 (HQ).
- Mining concerns in every system in Procyon.
- Advanced research facilities in Eleron, Zorinth, and Khal
Characters
- Avalon Riat (chief executive, cybernetic spider legs, megalomaniac)
- Thiel Kharrat (operations head, brutal, connected, influential)
- Oevers Star (head researcher, genius, reclusive, overworked)
- Yast Jor (commanding, shrewd, bold)
Assets
- Technology even the Hegemony is unaware of, stored in hidden stockpiles.
- Secret research laboratories.
Quirks
- Many high-ranking Guild members sport custom cybernetics.
Situation
Decadent and powerful, the Guild of Engineers are beyond the ability of the Governor to police. The Guild is exploiting this, using this remote sector to perform heretical experiments. Their current project involves creating an metatheory-sensitive android.
Allies
Enemies