Fourth and fifth children, these young Nobles have taken an oath sanctified by the Hegemony to seek a weapon with the power to stop Bane for good.
They were angered by the Jenny Haniver's theft of a VR training system. While the system is replaceable, for the Knights it is a question of honour. This dispute was eventually settled by Vigilance diplomacy.
None. Knights travel on private vessels. The Grail (a bar on Eden Khal) is where they leave messages for each other.
Each Knight is as distinct as they can be from each other. This tight-knit group is comprised of unique, colourful characters.
Rumours have surfaced of an ancient weapon caught in the gravity well of Torem. The Knights are determined to recover it before it is destroyed, so are currently seeking artefacts that can pierce the weapon's cloaking technology and pinpoint its location.