Cobalt Syndicate (I)
Goal:
Force House Malklaith to formally recognise Jax as Governor of Prime Khal
Status:
+1
Jobs:
0
Once a labour union, the Cobalt Syndicate has turned to smuggling and extortion to carve out shipping lanes and have a real say.
They have previously hired the Jenny Haniver for gun running operations, and respect you professionally.
Turf
- A major berth and associated docks on Prime Khal (HQ)
- Heaven, a farm on Green Khal hiding a major narcotics operation
Characters
- Jax (leader, cold, killer, arrogant)
- Keve (captain, augmented, defiant, enterprising)
- Sephua (Jax’s sibling, thug, daring, envious, addict)
Assets
- A fleet of private ships used for smuggling.
- Toughs and labourers on almost every planet and station who wear the Cobalt stripe.
Quirks
- Every member wears a solid blue stripe somewhere on their clothing.
- A blue stripe on the walls of docks and warehouses is a call to action.
Situation
Jax has almost secured a monopoly controlling off-world trade from Prime Khal. He’s angered a number of powerful Hegemonic factions and the secret wars between them are nearing a violent outburst. Jax has been stockpiling weapons and vehicles for what he sees as an inevitable and bloody fight.
Allies
Enemies