Ashen Knives (III)
Goal:
Crush internal dissent
Status:
+0
Jobs:
0
Once lean and battle ready, the Ashen Knives are a decadent Syndicate focused on drugs, gambling, and pleasures of the flesh.
Turf
- Drug dens.
- Gambling houses.
- A hidden and reinforced bunker on Prime Khal (HQ).
Characters
- Pasha Qo'iin (sly, sartorial, decadent)
- Knife Lirik (assassin, xeno, gambler, deadly, graceful)
- Oya (high ranking, greedy, well armed, natural leader)
Assets
- A crew of well-trained assassins, often with a Precursor artefact or two up their sleeves.
- Heavy coffers.
- Bribed judges.
- Crews of thugs.
Quirks
- To join the Syndicate, Knives must take a life.
- Being promoted requires doing unsavoury tasks.
- Their regional leaders are titled "Pashas."
Situation
Pasha Qo'iin has recently become aware that Oya considers her hedonism a sign of weakness, and is plotting a coup. Qo'iin has not yet decided whether to reassert her authority through some respectable jobs, or just to kill Oya.
Allies
Enemies